Generating 3D models from webcams

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One highly inconvenient thing about working with virtual worlds or 3D content in general is: where do your 3D models come from (especially if you’re on a budget)? A talented but (inevitably) overworked 3D artist? An online catalog of variable quality and cost? Messing around yourself with tools like SketchUp or Blender? What if you want something very specific, very quickly? The MIR (Mixed and Immersive Realities) team here at FXPAL is very interested in these questions and has done some work in this area. Others are working on it too: here’s an elegant demo from Qi Pan at the University of Cambridge, showing the construction of a model with textures from a webcam image:

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    Posted “Generating 3D models from webcams” by Maribeth Back [link to post]

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  2. For more information about FXPAL’s approach to this problem see this blog post that includes a link to our video.

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